二、Windows自己的窗口—HELLOWIN程序
建立一个窗口首先需要注册一个窗口类别,那需要一个窗口消息处理程序来处理窗口消息。处理窗口消息对每个Windows程序都带来了些负担。程序3-1所示的HELLOWIN程序中整个做的事情差不多就是料理这些事情。
        
HELLOWIN.C
        
/*------------------------------------------------------------------------
        
  HELLOWIN.C -- Displays "Hello, Windows 98!" in client area
        
                 (c) Charles Petzold, 1998
        
-----------------------------------------------------------------------*/
        
#include <windows.h>
        
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
        
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
        
                   PSTR szCmdLine, int iCmdShow)
        
{
        
    static TCHAR szAppName[] = TEXT ("HelloWin") ;
        
    HWND   hwnd ;
        
    MSG    msg ;
        
    WNDCLASwndclass ;
        
   wndclass.style        = CS_HREDRAW | CS_VREDRAW ;
        
   wndclass.lpfnWndProc  = WndProc ;
        
    wndclass.cbClsExtra   = 0 ;
        
    wndclass.cbWndExtra   = 0 ;
        
    wndclass.hInstance    = hInstance ;
        
    wndclass.hIcon        = LoadIcon (NULL, IDI_APPLICATION) ;
        
  wndclass.hCursor      = LoadCursor (NULL, IDC_ARROW) ;
        
   wndclass.hbrBackground= (HBRUSH) GetStockObject (WHITE_BRUSH) ;
        
  wndclass.lpszMenuNam  = NULL ;
        
    wndclass.lpszClassName= szAppName ;
        
    if (!RegisterClass (&wndclass))
        
    {
        
            MessageBox (  NULL, TEXT ("This program requires Windows NT!"),
        
                                  szAppName, MB_ICONERROR) ;
        
            return 0 ;
        
    }
        
    hwnd = CreateWindow( szAppName,      // window class name
        
                   TEXT ("The Hello Program"),   // window caption
        
                   WS_OVERLAPPEDWINDOW,  // window style
        
                   CW_USEDEFAULT,// initial x position
        
                   CW_USEDEFAULT,// initial y position
        
                   CW_USEDEFAULT,// initial x size
        
                   CW_USEDEFAULT,// initial y size
        
                   NULL,                 // parent window handle
        
               NULL,            // window menu handle
        
               hInstance,   // program instance handle
        
               NULL) ;      // creation parameters
        
   
        
    ShowWindow (hwnd, iCmdShow) ;
        
    UpdateWindow (hwnd) ;
        
   
        
    while (GetMessage (&msg, NULL, 0, 0))
        
    {
        
            TranslateMessage (&msg) ;
        
          DispatchMessage (&msg) ;
        
    }
        
    return msg.wParam ;
        
}
        
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
        
{
        
    HDC                   hdc ;
        
    PAINTSTRUCT ps ;
        
    RECT          rect ;
        
   
        
    switch (message)
        
    {
        
    case WM_CREATE:
        
    PlaySound (TEXT ("hellowin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;
        
            return 0 ;
        
    case   WM_PAINT:
        
            hdc = BeginPaint (hwnd, &ps) ;
        
        
        
            GetClientRect (hwnd, &rect) ;
        
        
        
            DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
        
                   DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
        
                 EndPaint (hwnd, &ps) ;
        
                   return 0 ;
        
        
        
    case   WM_DESTROY:
        
            PostQuitMessage (0) ;
        
            return 0 ;
        
    }
        
  return DefWindowProc (hwnd, message, wParam, lParam) ;
        
}
        
	程序建立一个普通的应用程序窗口,如图3-1所示。在窗口显示区域的中央显示「Hello, Windows 98!」。如果安装了声卡,那么您还可以听到相应的朗读声音。
	
	
提醒您注意:如果您使用Microsoft Visual C++ 为此程序建立新项目,那么您得加上连结程序所需的链接库文件。从Project菜单选择 Setting选项,然后选取Link页面标签。从 Category清单方块中选择General,然后在 Object/Library Modules文字方块添加WINMM.LIB(Windows multimedia-Windows多媒体)。您这样做是因为HELLOWIN将使用多媒体功能呼叫,而内定的项目中又不包括多媒体链接库文件。不然连结程序报告了错误信息,表明PlaySound函数不可用。
HELLOWIN将存取文件HELLOWIN.WAV,该文件在本书所附光盘的HELLOWIN目录中。执行HELLOWIN.EXE时,内定的目录必须是HELLOWIN。在Visual C++中执行此程序时,虽然执行文件会产生在HELLOWIN的RELEASE或DEBUG子目录中,但执行程序的目录还是必须在HELLOWIN中。
